In late 2016, KhaosKoder joined the team to lead software development. Khaos was tasked with developing the first app version for iOS and Android simultaneously. The challenges were not insignificant. Not only did the app need an interface that worked on tablets and the much more restrictive screen space of smartphones, the requirements for a mass-market were much weightier than a bare-bones prototype. Khaos was also tasked with architecting a respectable game AI (Artificial Intelligence) for a non-trivial game that had never been studied.
Although we’re just getting started at MClass, and our first release represents only the most basic form a game with unlimited potential, the talent and design sensibilities Khaos has brought to the table are not to be underestimated.
Stay posted for more as development continues!